Food Hunt: Pixel Puzzle level guide
Food Hunt: Pixel Puzzle Level 74 Walkthrough
Clear the large water splash from the outside in using Cyan, Blue, and White jars before unlocking the Dark Grey outline. Free the character's body only after the outer perimeter clears.
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How to beat Food Hunt: Pixel Puzzle Level 74 — full solution
- Tap Blue 25, Cyan 31, and the revealed White 19 and White 13 jars. White, Cyan, and Blue ants begin eating the outermost splash droplets, freeing up the bottom border of the picture.
- Tap Cyan 40 and Cyan 42 (collecting the first key) into the bays as the initial jars drain. Clear the lower water ripples while reducing the padlock count on the left stack.
- Send Blue 27 and Cyan 18 into free bays to strip the inner splash ring. Tap the next key-bearing jar to bring the padlock counter down to 1.
- Tap Orange 11, Red 17, and Red 25 as splash pixels finish clearing. These jars begin working on the exposed lower rim and prepare for inner character pixels.
- Collect the final key to remove Padlock 3 from the left column, then tap Dark Grey 80 into the middle bay. Dark grey ants strip the thick outline around the water pool.
- Deploy Dark Grey 30 alongside Red 15 to clear the remaining barrier outline and eat into the character's red hat and mouth.
- Tap Orange 10, Orange 25, and Beige 20 from the front rows. Orange and beige ants eat away the swimmer's torso, limbs, and inner tube.
- Send the remaining Beige 20, Beige 12, and Red jars into the open bays. Clear the last facial features and hat pixels to finish the level.
On this board:
BlueRedCyanOrangeWhiteDark GreyBeigePurplePadlockKeyMystery
Moves that cost you the level
- Tapping Red 17 and Orange 11 on the opening board -> Red and Orange pixels are locked deep inside the character and cannot be eaten until the splash clears, completely jamming two bays.
- Neglecting the key-bearing Cyan jars -> Padlock 3 remains locked, preventing dark grey jars from clearing the thick barrier outline around the character.
Quick tips for Level 74
- Focus entirely on Cyan, White, and Blue jars early; no interior pixels can be reached until the splash is gone.
- Prioritize uncovering and tapping key jars in the central columns so the dark grey outline jar unlocks right when the splash finishes.
Board breakdown5 notes
- Layout
- A pixel-art boy floating in a splash ring sits at the top. Five bays sit above a jar grid showing three rows of four jars, with a Padlock 3 jar on the left.
- Goal
- Dismantle the entire pixel-art scene from the splash perimeter down to the character's facial features.
- Opening
- Start with Blue 25 and Cyan 31 on the front row, then pull the newly uncovered White jars to consume the outer water spray.
- Trap
- Tapping Red 17 or Orange 11 in the opening turns them into stalled jars because their colors are buried behind the water splash and dark outline.
- Mechanic
- A Padlock jar holding Dark Grey 80 requires three key jars to be tapped before it unlocks.
Level 74 questions
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Which jars should I tap first on Level 74?
Tap Blue 25 and Cyan 31 first, followed by the revealed White jars. Avoid touching Red or Orange until the outer splash is gone.