Food Hunt

Food Hunt: Pixel Puzzle level guide

Food Hunt: Pixel Puzzle Level 241 Walkthrough

normal Live 7 colours / pieces Checked September 21, 2026

Level 241 introduces the Curse Box mechanic on a crocodile picture holding a treat. Send cursed jars to the bays promptly before they lock down neighbouring jars. Clear the outer Black outline and White details to expose the large Green body.

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How to beat Food Hunt: Pixel Puzzle Level 241 — full solution

  1. Tap the front-row Red 14 jar, Dark Grey 9 jar, and Green 28 jar. These deploy ants to bite away outer Red accents, Black outline edges, and exposed Green tail pixels, leaving two bays free.
  2. Tap the front-row White 3 jar and Light Green 38 jar. The White ants clear the popsicle highlights while the Light Green ants strip the belly underside, clearing room in the front row.
  3. Tap the revealed Black 12 jar and Cyan 8 jar from the newly exposed row. They clear boundary pixels around the mouth and popsicle stick while earlier jars finish countdowns.
  4. Tap the White 13 jar and Green 54 jar as bays clear. The large Green count begins eating into the crocodile's back, while White finishes off remaining teeth and stick outlines.
  5. Tap the Light Green 11 jar, Cyan 4 jar, and Green 29 jar. Cyan and Light Green finish off the lower torso accents, uncovering the central Dark Grey stack.
  6. Tap the Dark Grey 26 jar, Red 4 jar, and Green 31 jar. Red clears the inner tongue patch while Dark Grey continues trimming the mouth contour.
  7. Tap the Black 50 jar and Dark Grey 33 jar as earlier green bays finish. The heavy Black count consumes the rest of the dark perimeter frame.
  8. Tap the Cyan 5 jar, Light Green 14 jar, and Green 17 jar. These jars feed rapidly on the exposed head and neck sections.
  9. Tap the Green 47 jar, Red 1 jar, and Dark Grey 1 jar. The small Red and Dark Grey jars clear immediately upon reaching the bays.
  10. Tap the White 8 jar, Light Green 24 jar, and Green 42 jar. Light Green and White finish their final pixel quotas, freeing up bays for the remaining green cleanup.
  11. Tap the Green 18 jar, Light Green 18 jar, Green 16 jar, and Cyan 3 jar. These consume all remaining patches across the snout and eye.
  12. Tap the final Green 18 jar and Cyan 1 jar. The remaining green pixels vanish from the board and complete the level.

On this board:

RedWhiteDark GreyGreenLight GreenBlackCyan

Moves that cost you the level

  • Ignoring a cursed jar in the stack → its countdown expires and blocks access to adjacent jars, stalling the queue.
  • Sending the large Green 54 jar before outer Black and White outlines are broken → green pixels remain trapped behind outlines, causing the jar to stall in a bay.

Quick tips for Level 241

  • Prioritise tapping cursed jars immediately when they become accessible to prevent them from locking adjacent grid slots.
  • Strip the outer Black outline and White details first so large Green jars have continuous access to pixels.
Board breakdown5 notes
Layout
The picture shows a pixelated green crocodile holding a white and brown treat. Below the picture are five bays and a multi-row jar grid containing Green, Light Green, Black, Dark Grey, White, Red, and Cyan jars.
Goal
Eat all pixels from the crocodile illustration by routing jars through the five bays until every count hits zero.
Opening
Start with Red 14, Dark Grey 9, and Green 28 from the front row. They eat immediately from the exposed outer contours without congesting bays.
Trap
The Green 54 jar holds a high count; tapping it before the outer outline is open risks tying up a bay while waiting for exposed pixels.
Mechanic
Curse Box: jars marked with a glowing curse must be tapped to a bay before their border spreads and blocks adjacent tiles.

Level 241 questions

  • What is the blue glowing box mechanic in Level 241?

    It is a Curse Box. Tap it into an available bay before it triggers and locks neighbouring jars in the stack.