Colony Flow

Colony Flow! level guide

Colony Flow! Level 27 Walkthrough

normal Live 7 colours / pieces Checked September 20, 2026

Level 27 features a pixel-art camper van surrounded by floating hearts. The winning strategy is managing slot capacity around the early Yellow 8 box, which stays dormant until white blocks covering the headlights are cleared. Save enough free slots near the end to accommodate the linked Black and White pair.

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How to beat Colony Flow! Level 27 — full solution

  1. Release Black 30 (front row, left), Black 28 (front row, middle), Red 8 (front row, right), and Pink 25 (front row, right). Black ants strip the bottom wheels and outer borders, Red removes the headlights, and Pink strips the floating hearts; Red 8 and Black 30 empty quickly, leaving three slots free.
  2. Release Yellow 8 (front row, left), then White 25 (front row, right). Yellow 8 slides into a slot but remains idle because the headlights are covered by green and white blocks; White 25 strips the bumper and windshield frame and quickly leaves, keeping Yellow 8 stuck in one slot.
  3. Release Green 27 (front row, right). Green ants strip the outer body panels of the camper van until the box empties, leaving Yellow 8 still parked and four slots open.
  4. Release Black 30 (front row, middle), followed by Pink 25 (front row, middle). Black 30 strips the outer frame and wheel arches, while Pink 25 removes the surrounding hearts; both boxes finish and clear their slots.
  5. Release White 28 (front row, left). White ants strip the grille and lower windshield, finally exposing the yellow headlights; Yellow 8 activates and both boxes clear simultaneously, leaving all five slots completely empty.
  6. Release Green 24 (front row, left), Black 8 (front row, middle), and White 20 (front row, right). Green 24 strips the lower body, Black 8 targets the inner frame, and White 20 removes roof trimming; Green 24 finishes first, leaving three slots in use.
  7. Release White 24 (front row, right), followed by Green 25 (front row, middle). White ants strip the upper window trim and Green ants clear the interior seat blocks; both boxes count down to zero, leaving two slots open.
  8. Release Black 25 (front row, middle) and White 20 (front row, right). Black 25 strips the window divider pillars and steering column while White 20 clears the remaining roof blocks; Black 8 from earlier finishes and empties its slot.
  9. Release Pink 32 (front row, left). Pink ants clear the top canopy blocks; as earlier boxes finish counting down, two slots open up side by side.
  10. Release the linked Black 22 + White 31 pair (front row, middle and right). Both boxes slide into the remaining two open slots and their ants clear the final windshield and roof blocks to complete the level.

On this board:

BlackRedPinkYellowWhiteGreenLight Green

Moves that cost you the level

  • Tapping Yellow 8 while slots are nearly full → Yellow has no exposed blocks until the white grille is removed, so it sits stuck in a slot and risks causing a slot jam.
  • Tapping the linked Black and White pair when only one slot is open → linked boxes require two vacant slots simultaneously and cannot deploy into a single opening.

Quick tips for Level 27

  • Check whether a colour is truly exposed on the picture perimeter before sending its box into an open slot.
  • When a linked pair appears near the front of the stack, plan ahead so two slots empty at the same time.
Board breakdown5 notes
Layout
A 5-slot bay sits below the pixel-art camper van picture, with a 3-column stack of ant boxes underneath.
Goal
Clear all blocks from the camper van picture before the 2-minute timer expires.
Opening
Tap Black 30, Black 28, and Red 8 from the front row to immediately clear the wheels, outer outline, and red headlights.
Trap
Tapping Yellow 8 early clogs a slot for several phases because the headlights remain buried under green and white layers.
Mechanic
Linked boxes share a connecting bar and must be deployed together, requiring at least two open slots simultaneously.

Level 27 questions

  • Why does Yellow 8 not do anything when tapped in Level 27?

    Yellow 8 targets the camper van's headlights, which are initially covered by green body panels and white trim. It remains stuck in a slot until White 28 excavates the surrounding blocks.