Food Hunt: Pixel Puzzle level guide
Food Hunt: Pixel Puzzle Level 70 Walkthrough
Level 70 features a skateboarder pixel artwork with multiple layered colors. Clear the skateboard wheels and bottom edges first to unlock keys that free the central locked jar.
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How to beat Food Hunt: Pixel Puzzle Level 70 — full solution
- Tap Light Green 10 (front row, left), White 18 (front row, middle-left), Red 12 (front row, middle-right), and Dark Green 49 (front row, right). This begins clearing the lower border and reveals jars behind them.
- Tap Orange 16 and Grey 7 from the exposed front positions, followed by Red 10 and Yellow 7 into the remaining bays. Ants chew the skateboard deck and wheels.
- Send Light Green 12, White 4, Light Blue 6, and Beige 38 into the empty bays as earlier jars deplete, opening up the key-bearing jar in the middle row.
- Tap Red 12 with a Key icon to unlock the central Padlock jar, and tap Yellow 14 alongside Grey 5 to consume the pants and skateboard borders.
- Tap the unlocked Blue 40 jar from the center along with Light Green 11 and Orange 8, clearing large sections of the blue shorts and shoes.
- Tap Light Green 7, Grey 5, and Blue 20 to strip the remaining blue clothing pixels, keeping bays open for upper body colors.
- Tap Yellow 32, Red 12, and Grey 17 from the back row to start processing the large yellow shirt and red cap details.
- Tap Orange 20, Black 17, and Grey 13 to clear the arm, face outlines, and cap brim.
- Tap Red 6, White 4, Yellow 10, and Yellow 20 to clear the remaining yellow shirt and cap body, followed by Beige 25 for the skin pixels.
- Send Black 1 and Dark Grey 1 into the bays to consume the final cap and eye pixels to complete the level.
On this board:
Light GreenWhiteRedDark GreenYellowKeyPadlockOrangeGreyLight BlueBlueBlackBeige
Moves that cost you the level
- Tapping Yellow 49 or Yellow 32 before clearing the skateboard underneath -> yellow pixels sit on the torso and stall your bays early on.
Quick tips for Level 70
- Work from the skateboard up toward the skater's cap to match the exposed pixel layer.
- Target key jars quickly to release the high-capacity locked jar in the central stack.
Board breakdown5 notes
- Layout
- A pixel art image of a boy on a skateboard sits over five empty bays, with a multi-layered jar grid below containing keys and a central locked jar.
- Goal
- Clear all pixels of the skater and skateboard by deploying matching colored jars to the bays.
- Opening
- Start by tapping the four front-row jars (Light Green 10, White 18, Red 12, and Dark Green 49) to access the wheels and skateboard deck.
- Trap
- Tapping large yellow jars prematurely will clog the bays because yellow comprises the shirt in the middle-upper portion of the board.
- Mechanic
- A locked jar marked with a padlock requires key jars to be activated before it can enter a bay.
Level 70 questions
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How do you unlock the locked jar in Level 70?
Clear the jars blocking the key-marked jars in the front rows and tap them into the bays to send keys to the padlock.