Food Hunt: Pixel Puzzle level guide
Food Hunt: Pixel Puzzle Level 422 Walkthrough
Level 422 features a colourful donkey piñata outlined in black and dark grey. Strip outer black outlines and perimeter colours to expose the inner layers, maintaining open bays throughout.
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How to beat Food Hunt: Pixel Puzzle Level 422 — full solution
- Tap the Black 12 jar in the front row, the Light Blue 8 jar, and the Orange 24 jar. Ants strip the exposed black border segments and lower edge details, keeping two bays available.
- Tap the Light Green 11 jar from the front row and the Hot Pink 21 jar uncovered in the second row. Light green legs and outer hot pink stripe segments begin clearing.
- Tap the Black 4 jar from the second row and the Light Green 3 jar from the front. Ants clean up black outer pixels and remaining green foot blocks.
- Tap the Hot Pink 17 jar and the Orange 17 jar from the active front row. Ants remove hot pink midsection stripes and front orange patches.
- Tap the Dark Blue 18 jar and the White 6 jar. Dark blue stripe pixels and white ear highlights clear off the picture, uncovering deeper yellow and light blue areas.
- Tap the Light Blue 12 jar and the Yellow 13 jar. Light blue ear and tail stripes clear away alongside exposed yellow snout accents.
- Tap the Hot Pink 8 jar and the Light Green 1 jar. They quickly finish the remaining pink body stripe and isolated green accent pixels, freeing their bays immediately.
- Tap the Light Blue 1 jar, the Dark Blue 1 jar, and the Black 2 jar. Small residual border and stripe fragments are cleared, leaving only central orange and yellow patches.
- Tap the Yellow 6 jar and the Orange 22 jar to finish the inner head and body core, clearing the entire board.
On this board:
BlackLight BlueOrangeLight GreenHot PinkDark BlueYellowWhite
Moves that cost you the level
- Tapping the Orange 22 or Yellow 15 jars early → inner orange and yellow layers are sealed behind black border pixels and outer stripes, leaving jars stuck in bays indefinitely.
Quick tips for Level 422
- Use low-count jars such as Light Blue 1, Dark Blue 1, and Light Green 1 to clear bays instantly when their matching colours appear.
- Prioritize Black jars whenever exposed to steadily open up new outer boundaries.
Board breakdown5 notes
- Layout
- A pixel-art piñata sits on the upper board with a five-bay rack below it and a layered jar grid at the bottom.
- Goal
- Clear all pixels of the piñata by deploying matching colour jars into the bays.
- Opening
- Start by tapping the front-row Black 12 and Light Blue 8 jars, which immediately find exposed perimeter pixels.
- Trap
- Filling multiple bays with interior colours like Yellow or deep Orange before the outer black and stripe layers are eaten.
- Mechanic
- Exposed pixels must have an outer contact point for ants to reach them; covered interior pixels cannot be eaten.
Level 422 questions
-
Why do my Orange or Yellow jars stall at the start?
The main yellow and orange body areas are trapped behind black outlines and striped flanks. Clear the perimeter first.