Food Hunt

Food Hunt: Pixel Puzzle level guide

Food Hunt: Pixel Puzzle Level 322 Walkthrough

normal Live 10 colours / pieces Checked September 21, 2026

Level 322 features a question-mark gift box shielded by a 3-hit wooden plank. Clear the outer yellow lid, white trim, and orange sides to expose black outlines, then charge hammer jars to smash the plank. Avoid filling bays with buried interior colors before the outer shell is peeled away.

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How to beat Food Hunt: Pixel Puzzle Level 322 — full solution

  1. Send the initial front jars—Orange 20, Yellow, White, and Cyan jars—into the bays. Ants swarm out to strip the outer orange lower corners, the yellow top lid surface, and the cyan question mark accents, leaving four bays active and one free.
  2. Tap the incoming Yellow 37 jar into the fifth bay alongside the running Yellow 26, White 5, Yellow 40, and Cyan 19 jars. The ants continue devouring the yellow top cover and white rim pixels, exposing the Hammer 20 jars in the grid beneath.
  3. Deploy the first Hammer 20 jar to collect black border pixels while Yellow 15, White 9, Yellow 31, Cyan 5, and Yellow 23 finish their counts. The completed hammer triggers a strike that reduces the central wooden plank counter from 3 to 2.
  4. Tap the newly revealed Yellow 61, Brown 40, Yellow 28, and Yellow 13 jars into the bays as earlier jars empty. The ants clear away the majority of the top yellow lid and outer cyan contours, exposing the darker brown and orange underlayers.
  5. Send in the second Hammer 20 jar along with Dark Grey 22, Yellow 23, Orange 12, and Cyan 24. Black border pixels feed the hammer to strike the wooden plank down to 1, while orange and cyan ants carve deeper into the box's side walls.
  6. Deploy Orange 10, Dark Grey 9, Yellow 3, White 12, and Brown 3 as bays free up. The ants strip the remaining orange wings and cyan question mark outlines, thinning the structure down to the core section surrounding the wooden plank.
  7. Tap Dark Grey 14, White 17, Brown 29, White 2, and Yellow 9 into the bays. Dark grey ants fill the final hammer strike, shattering the wooden plank completely to uncover the trapped pixels beneath it.
  8. Release the remaining White, Orange, Red, and Yellow jars into the cleared bays to target the newly uncovered pixels exposed by the broken plank. Ants swarm the center of the board, reducing the image to just a few stray central pixels.
  9. Allow the jars in the bays—White 6, Orange, Red 2, and Yellow 13—to gather the final white and yellow pixels until every jar empties, successfully completing the level.

On this board:

OrangeYellowWhiteCyanHammerPlankDark GreyBrownRedPink

Moves that cost you the level

  • Tapping Brown and Dark Grey jars too early → their pixels are mostly buried under the outer Yellow lid and Orange box sides, so the jars stall in bays and block essential slots.
  • Ignoring Hammer jars while bays are full of stuck colors → the central plank never takes damage, keeping core pixels permanently locked and preventing progress.

Quick tips for Level 322

  • Prioritize exterior colours like Yellow, Orange, and White first to strip the outer surfaces and reveal inner outlines.
  • Clear Hammer jars promptly when black outline pixels become exposed to break the plank before bay space runs out.
Board breakdown5 notes
Layout
A 3D-styled pixel art mystery gift box featuring yellow top faces, cyan question marks, white ribbon trim borders, and orange/brown sides, blocked in the center by a numbered wooden plank. Below sits the ant hole, five bay slots, and a multi-column jar grid.
Goal
Clear all pixels of the gift box and question marks by deploying jars of matching colors, including smashing the 3-hit wooden plank.
Opening
Deploy exposed outer-layer colors like Orange, Yellow, White, and Cyan to start clearing the exterior corners and the top lid.
Trap
Filling bays with jars for colors buried under the outer shell or under the plank before their pixels are exposed, causing bays to stall.
Mechanic
A wooden plank labeled 3 protects the core pixels of the box. Hammer jars must collect black outline pixels to trigger hammer strikes that damage and break the plank.

Level 322 questions

  • How do I break the plank with the number 3 in Level 322?

    Deploy the Hammer jars from the grid once black outline pixels are exposed. Each completed hammer jar delivers one strike to the plank, breaking it after three hits.