Food Hunt: Pixel Puzzle level guide
Food Hunt: Pixel Puzzle Level 380 Walkthrough
Level 380 features a 500-pixel mermaid cat holding two fish. Clear the tail from the bottom upward using cool-toned jars before releasing jars for the internal fish and face details. Tapping internal fish colours too early locks bays while the outer layers remain intact.
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How to beat Food Hunt: Pixel Puzzle Level 380 — full solution
- Tap the Blue 30 jar (front row, left), the Cyan 36 jar (front row, middle-right), and the Light Blue 27 jar (front row, right). These eat the exposed mermaid tail along the bottom edge, leaving two bays open.
- Send the Grey 23 jar (front row, middle-left), the Pink 10 jar (now exposed in front row, left), the Brown 23 jar (front row, middle-left), and the Grey 37 jar (front row, middle-right). Ants eat the tail scales and lower borders.
- Deploy the Lilac 19 jar, White 24 jar, Dark Grey 30 jar, and Pink 19 jar as they advance to the front row. They consume the cat's lower torso and seashell bra, uncovering the yellow and green fish.
- Tap the Yellow 8 jar, Cyan 17 jar, Brown 16 jar, and Lilac 7 jar from the bays, followed by the Orange 24 jar from the front row left. Ants eat the yellow fish in the cat's left hand and adjacent body outline.
- Tap the Light Green 15 jar (front row, second from left), Grey 30 jar (front row, second from right), Yellow 10 jar, and Pink 10 jar. These chew away the right green fish and the lower facial contours.
- Send the Dark Grey 30 jar (front row, left), Lilac 21 jar (middle row, third from left), Pink 3 jar, and Cyan 20 jar. Ants strip the cat's eyes, nose bridge, and outer cheek borders.
- Tap the Light Green 15 jar, Pink 7 jar, Blue 6 jar, and White 20 jar from the front. They harvest the whiskers, lingering fish highlights, and lower ear blocks, reducing active bays to three.
- Send the Brown 30 jar (front row, left), Cyan 18 jar, White 30 jar, Orange 15 jar, and Purple 20 jar. Ants finish off the upper ears, forehead patch, and remaining crown pixels to clear the board.
On this board:
BlueCyanLight BlueGreyPinkBrownLilacWhiteDark GreyYellowOrangeLight GreenPurple
Moves that cost you the level
- Tapping the Orange 24 jar in the first half → the orange fish is completely shielded by the blue tail and brown chest, leaving the jar stalled in a bay.
- Tapping the Purple 20 jar early → purple pixels reside inside the cat's ears and head fur, so the jar sits idle and starves you of open bays.
Quick tips for Level 380
- Work from the outer silhouette inward; the mermaid tail must disappear before the torso and fish can be reached.
- Keep at least one bay empty whenever cycling through the grey and white fur layers to avoid stall locks.
Board breakdown5 notes
- Layout
- A 500-pixel portrait of a cat mermaid holding a yellow fish on the left and a green fish on the right, with five bays positioned above a four-column jar grid.
- Goal
- Clear all 500 pixels of the mermaid cat picture by sending matching jars to the bays.
- Opening
- Start with the front-row Blue 30, Cyan 36, and Light Blue 27 jars, which immediately attack the exposed lower tail pixels.
- Trap
- The Orange 24 and Purple 20 jars appear early in the grid, but their pixels are buried deep in the fish and ears; tapping them early causes a permanent bay jam.
- Mechanic
- Pixels are layered from outside to inside, meaning inner details cannot be cleared until the encompassing outer tail, shell top, and cheek borders are removed.
Level 380 questions
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What should I tap first in Level 380?
Tap the Blue 30, Cyan 36, and Light Blue 27 jars from the front row to clear the exposed tail at the bottom.