Food Hunt

Food Hunt: Pixel Puzzle level guide

Food Hunt: Pixel Puzzle Level 341 Walkthrough

hard Live 10 colours / pieces Checked September 22, 2026

Clear the winter cabin picture by carefully feeding outer background colours before inner house tiles. Managing Cyan and White snow lines prevents bay gridlocks while breaking the plank. Keep bays open for newly uncovered roof colours.

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How to beat Food Hunt: Pixel Puzzle Level 341 — full solution

  1. Tap the Orange 27 jar (front row, far left), the Grey 20 jar (front row, centre-left), the Dark Grey 20 jar (front row, centre-right), and the Brown 50 jar (front row, far right). The ants clear the exposed perimeter borders and ground snow cover.
  2. Send in the White 5 jar (uncovered in row 2) and the Blue 16 jar. Ants strip the outer snow edges and sky columns, freeing bays as small counts finish.
  3. Tap the Cyan 11 jar, the Dark Grey 12 jar, and the Yellow 11 jar. These eat exposed forest vertical bars and upper cabin roof highlights while keeping at least one bay cycling.
  4. Tap the White 14 jar, the Orange 20 jar, and the Cyan 22 jar. Ants consume the snowy roof edges, allowing hits on the wooden plank sitting on the lower right.
  5. Deploy the Brown 8 jar, the Yellow 11 jar, and the White 15 jar. Ants remove roof structure and lower ground snow, reducing the plank counter further.
  6. Tap the Cyan 22 jar, the Orange 20 jar, and the Yellow 2 jar. The remaining roof eaves and central window panes are peeled back, completing the destruction of the 3-count plank.
  7. Tap the Blue 16 jar, the Brown 50 jar, the Orange 20 jar, and the Orange 12 jar. Ants clear outer sky columns and cabin timber beams.
  8. Send the White 2 jar, the Orange 16 jar, and the Orange 11 jar to chew the inner window frame and upper branches.
  9. Tap the Cyan 26 jar, the Dark Grey 3 jar, the Orange 15 jar, and the Orange 7 jar. This strips the final cabin walls and chimney elements.
  10. Finish by tapping the White 7 jar, the Cyan 20 jar, the Orange 11 jar, and remaining Cyan and Brown jars to eat the lingering sky and tree pixels.

On this board:

PlankOrangeGreyDark GreyBrownWhiteBlueCyanYellowBlack

Moves that cost you the level

  • Tapping the central Yellow jars before uncovering the cabin window → Yellow pixels remain buried inside the cabin, stalling the jar and wasting a bay.
  • Flooding bays with multiple large Brown 50 jars early → Brown pixels are locked beneath the outer Cyan sky and White snow, quickly clogging all five bays.

Quick tips for Level 341

  • Work from the outer frame inwards: clear Cyan sky and White snow edges before committing to internal Orange and Yellow cabin jars.
  • Always preserve at least two open bays when cycling high-capacity jars like Brown 50.
Board breakdown5 notes
Layout
An A-frame wooden cabin surrounded by snowy trees and sky. Five bays sit above a grid of jars stacked in four rows.
Goal
Eat all pixels in the cabin scene and break the 3-count wooden plank pinned to the bottom right of the image.
Opening
Start by clearing the front-row Orange 27, Grey 20, and Dark Grey 20 jars to consume the exposed foundation and ground snow.
Trap
The interior Yellow and Black cabin window tiles are completely encased; tapping Yellow jars early will instantly stall your bays.
Mechanic
Plank mechanics protect the lower-right cabin corner until surrounding pixel layers are stripped and clearing hits destroy the board.

Level 341 questions

  • Why are my Yellow jars not moving on Level 341?

    Yellow pixels make up the cabin interior windows and are covered by the roof and walls. Strip the outer Orange and Dark Grey lines first.