Food Hunt: Pixel Puzzle level guide
Food Hunt: Pixel Puzzle Level 235 Walkthrough
Level 235 features a pixel-art wizard with a staff against a sky background. Strip the exposed background and outer border colours to expose the inner robe, beard, and staff details. Avoid tapping jars for internal face or staff core colours until outer boundaries clear.
Watch on YouTube ↗ If the embedded player asks you to sign in, the YouTube link above works without an account.
How to beat Food Hunt: Pixel Puzzle Level 235 — full solution
- Tap the Cyan 54 jar, Orange 42 jar, Blue 33 jar, and Purple 25 jar from the front row. They eat the perimeter sky, ground, staff head, and outer robe, opening up front mystery jars and the White 34 jar.
- Tap the revealed White 34 jar and Dark Grey 40 jar from the second row, followed by the newly exposed Purple 39 jar and Purple 14 jar. They eat the border clouds and staff outlines, leaving multiple bays cycling.
- Tap the revealed Cyan 54 jar and Purple 25 jar, then send the Orange 24 jar. The ants remove exposed robe folds and the staff base while revealing the bottom-row mystery jars.
- Tap the White 30 jar, White 30 jar, and Dark Grey 18 jar as they clear from behind. They devour the wizard's beard outlines and outer staff shaft, exposing the inner face and crystal.
- Deploy the Blue 35 jar, Purple 28 jar, and revealed Hot Pink 50 jar. They carve out the wizard's hat brim and the glowing staff orb, releasing central robe layers.
- Tap the White 22 jar, Orange 42 jar, and Blue 53 jar to clear the rest of the wizard's beard and robe trims, leaving only the inner face, hat crown, and floating magic remnants.
- Tap the Hot Pink 40 jar, Cyan 35 jar, and Dark Grey 40 jar to chew through the remaining hat crest, staff core, and background dots. Jars finish rapidly as all colors are exposed.
- Tap the final Orange 25 jar, White 19 jar, and Cyan 34 jar to clear the remaining beard pixels and floating magic specks to complete the level.
On this board:
CyanOrangeBluePurpleWhiteDark GreyHot PinkMystery
Moves that cost you the level
- Tapping internal Hot Pink or Dark Grey jars while the outer Cyan sky and Purple robe still cover them → the jars sit completely stalled in bays and cause an early game over.
- Deploying both White jars before the surrounding Purple robe and Orange ground are eaten → White beard pixels remain inaccessible, blocking bay slots.
Quick tips for Level 235
- Always match jar selections to the wide exterior borders (Cyan sky, Orange ground, Purple robe) before tackling inner face and beard tones.
- Keep at least one bay open when clearing mystery jars so surprise colours have room to drain immediately.
Board breakdown5 notes
- Layout
- The picture depicts a pixel-art wizard holding a glowing staff. Beneath the board sits an ant hole, five empty bays, and a jar grid stacked four rows deep with several mystery jars.
- Goal
- Eat every pixel of the wizard, staff, and background by deploying jars into the bays until the board is completely empty.
- Opening
- Tap the fully exposed front row: Cyan 54, Orange 42, Blue 33, and Purple 25. Their matching pixels line the outer edges and begin draining at once.
- Trap
- The White beard and inner Hot Pink crystal are deeply encased inside Dark Grey and Purple outlines; pulling White or Hot Pink jars too early clogs bays permanently.
- Mechanic
- Mystery jars marked with a question mark conceal their colour and count until the jar blocking them in front is tapped and leaves the grid.
Level 235 questions
-
What should I tap first on Level 235?
Tap the front-row Cyan 54, Orange 42, Blue 33, and Purple 25 jars. They target the exposed sky, ground, and outer robe without stalling.
-
Why are my White and Hot Pink jars stalling on Level 235?
The White beard and Hot Pink crystal are shielded by Dark Grey and Purple layers. Clear the outer robe and outlines before bringing in White or Hot Pink.