Colony Flow

Colony Flow! level guide

Colony Flow! Level 64 Walkthrough

normal Live 7 colours / pieces Checked September 20, 2026

Clear a pixel-art rabbit surrounded by pink border tiles. Keep slots open by clearing the surrounding pink and white blocks first before committing to rabbit details. Black remains stuck in a slot until the eye is uncovered late in the level.

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How to beat Colony Flow! Level 64 — full solution

  1. Tap Yellow 35 (row 1, column 1), Black 2 (row 1, column 3), Pink 38 (row 2, column 3), Pink 35 (row 1, column 4), and Pink 34 (row 1, column 5). Yellow and Black pause in slots 1 and 2 while the three Pink boxes strip the outer frame, clearing all three Pink boxes.
  2. Tap Yellow 35 (row 1, column 1), Red 40 (row 1, column 5), and Pink 36 (row 2, column 2). Yellow begins clearing outer rabbit fur while Pink removes more framing tiles until Pink reaches zero and leaves.
  3. Tap Red 38 (row 2, column 4) and Yellow 36 (row 2, column 1). With rabbit fur cleared, Red rapidly consumes the inner ear, cheeks, and nose, emptying both Red boxes and the active Yellow boxes.
  4. Tap White 40 (row 1, column 4), White 38 (row 1, column 5), and White 34 (row 2, column 3). White ants swarm the light background tiles around the rabbit silhouette until two White slots clear.
  5. Tap Yellow 35 (row 1, column 1), Green 38 (row 1, column 4), and Green 34 (row 1, column 2). Green strips the grass patch at the bottom of the picture while Yellow attacks the rabbit's body, fully clearing both Green boxes.
  6. Tap Pink 40 (row 1, column 4), Pink 35 (row 2, column 3), and White 40 (row 2, column 4). Pink and White ants clean up remaining background sections along the upper borders until all three boxes empty.
  7. Tap Yellow 35 (row 1, column 1), White 40 (row 2, column 4), and Pink 28 (row 2, column 3). Pink and White remove the final edge blocks, leaving only the rabbit and outline.
  8. Tap Brown 40 (row 2, column 3), Green 15 (row 2, column 2), and Brown 14 (row 2, column 4). Black 2 finally activates on the exposed eye and disappears, while Brown and Green strip remaining grass and outline blocks.
  9. Tap Brown 20 (row 1, column 2), Yellow 40 (row 2, column 3), and Pink 15 (row 1, column 3). Clear the remaining body tiles, finishing the rabbit to complete the level.

On this board:

YellowBlackPinkRedWhiteGreenBrown

Moves that cost you the level

  • Tapping both Red boxes and White boxes before Yellow clears the fur → Red details are completely buried inside the yellow bunny, leaving slots clogged with idle boxes.

Quick tips for Level 64

  • Keep at least two slots dedicated to active edge colours like Pink or White so your buffer never completely locks up.
  • Black 2 can sit safely in slot 2 early because its low number will instantly clear the moment the eye is exposed.
Board breakdown5 notes
Layout
A pixel picture of a yellow rabbit sitting on green grass against a pink background, with five bays in the center and a multi-row stack of boxes below.
Goal
Clear every coloured block from the rabbit portrait by feeding matching ant boxes into the five bays.
Opening
Send Pink boxes early to chew through the outer border so that the rabbit's yellow body becomes exposed.
Trap
Tapping Black 2 early locks slot 2 for most of the level because the single black eye block is buried deep under yellow fur.
Mechanic
Blocks must have at least one exposed edge before ants can carry them away into the nest.

Level 64 questions

  • Why is Black 2 not counting down?

    The black eye is completely enclosed by yellow blocks. Clear the surrounding yellow fur first to expose the eye.