Colony Flow! level guide
Colony Flow! Level 302 Walkthrough
Level 302 features a pixel portrait with animal figures and a flower surrounded by a cyan frame. The winning strategy is clearing the outer cyan and white perimeter before touching the central brown and orange core. Tapping Orange 2 early risks clogging a slot while its petals remain buried.
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How to beat Colony Flow! Level 302 — full solution
- Start with Cyan 19 in slot 1 and White 12 in slot 2. Cyan 19 carries off the outer cyan border along the top and left edges until depleted, shifting White 12 into slot 1.
- Tap Orange 2 from the front row, middle. It slides into slot 2 and stalls immediately because the central flower's orange petals are fully enclosed by white and brown blocks.
- Tap Cyan 20 from the front row, left. It marches to remove exposed cyan border blocks along the top and perimeter, counting down to 8 and clearing space around the white body.
- Allow White 12 to finish carrying away the exposed white blocks along the left side. It vanishes upon hitting zero, shifting Orange 2 and Cyan 8 leftward to keep two slots open.
- Tap Brown 8 from the front row, right, followed by the newly unlocked White 16 from the front row, right. Brown 8 dismantles the brown flower center, while White 16 strips surrounding white pixels.
- Wait for Brown 8 to empty, allowing Orange 2 to finally harvest the exposed orange petals and clear out of slot 1. White 16 counts down to 8, releasing the embedded green key.
- Tap Cyan 20 from the front row, left, and Green 2 from the front row, middle. Green 2 strips the green figure at the top while Cyan 20 begins dismantling the top-right cyan creature.
- Tap Yellow 6 from the front row, left, and Cyan 20 from the front row, right. Yellow 6 removes the yellow character on the left, and Cyan 20 removes the final cyan blocks on the right.
On this board:
CyanWhiteOrangeBrownGreenYellow
Moves that cost you the level
- Tapping Orange 2 while the white perimeter is intact → the orange flower petals are entirely enclosed, leaving Orange 2 parked in a slot indefinitely.
- Tapping Brown 8 before White 12 removes the front wall → brown pixels remain shielded, freezing Brown 8 in a slot alongside Orange 2.
Quick tips for Level 302
- Strip outer perimeter colours completely before touching accent colours nestled inside the image.
- Track which keys unlock dimmed stack boxes; clearing blocks around keys is necessary to access low-count colour boxes like Green 2.
Board breakdown5 notes
- Layout
- The picture depicts three colourful creatures and a central flower within a white shape bordered by cyan, positioned above five slots and a four-row stack.
- Goal
- Carry away all pixel blocks using ant boxes from the stack without letting all five slots fill with blocked boxes.
- Opening
- Let Cyan 19 and White 12 work down the left and top outer perimeter before introducing new boxes.
- Trap
- Orange 2 sits in the front row right at the start, tempting an early tap even though its petals are blocked by both white and brown pixels.
- Mechanic
- Padlocked boxes in the stack, including White 16 and Green 2, cannot be selected until their matching coloured keys are excavated from the picture.
Level 302 questions
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Why does Orange 2 stop moving in Colony Flow! Level 302?
Orange 2 targets the central flower petals, which cannot be reached until the white outer blocks and brown flower core are cleared away.