Colony Flow

Colony Flow! level guide

Colony Flow! Level 76 Walkthrough

normal Live 5 colours / pieces Checked September 20, 2026

Level 76 depicts a dark creature beneath a crowned star, enclosed by a wide cyan border. Strip the outer cyan frame and top corner whites to expose the creature and star before deploying their boxes. Filling slots with Yellow or Black before their pixels are uncovered stalls your slots and causes a loss.

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How to beat Colony Flow! Level 76 — full solution

  1. Release Cyan 36 (row 1, column 1) and Cyan 36 (row 1, column 2) into slots 1 and 2. Then release Black 28 (row 1, column 1) into slot 3. The two Cyan boxes quickly strip the outer border of the picture, while Black waits; two slots are now open.
  2. Release White 10 (row 1, column 2) into slot 4, then Yellow 30 (row 1, column 3) into slot 5. White clears the exposed upper corners, which exposes the top of the black creature. Black begins collecting; Cyan and White finish their counts, leaving slots 1 and 4 open.
  3. Release Cyan 30 (row 1, column 1) into slot 1 and White 10 (row 1, column 4) into slot 4. Cyan and White eat away the outer frame, exposing the creature's body and the lower edges of the yellow star. White, Cyan, Black, and Yellow all drain completely, leaving only slot 1 occupied.
  4. Release White 10 (row 1, column 2) into slot 2, Yellow 30 (row 1, column 3) into slot 4, and Black 24 (row 1, column 4) into slot 5. White strips the outer perimeter, Black clears the creature's lower body, and Yellow chips the star. White 10 clears, freeing slot 2.
  5. Release Cyan 36 (row 1, column 1) into slot 1. The active Yellow and Black boxes finish clearing their exposed targets on the star and bug torso, emptying slots 4 and 5. Only Cyan in slot 1 and White in slot 3 stay active.
  6. Release Black 32 (row 1, column 4) into slot 2, Yellow 30 (row 1, column 3) into slot 4, and Black 10 (row 1, column 2) into slot 5. This fills all five bays during the narrowest clear window. White and Black 10 finish quickly, reopening slots 3 and 5.
  7. Release White 28 (row 1, column 4) into slot 3 and Cyan 30 (row 1, column 1) into slot 5. White strips the creature's eyes and inner framing, while Cyan clears the side backdrop. Cyan 36, Black 32, and Yellow 30 finish, opening slots 1, 2, and 4.
  8. Release Black 28 (row 1, column 4) into slot 1, Yellow 30 (row 1, column 3) into slot 2, and Black 22 (row 1, column 4) into slot 4. Black strips the bug's legs and lower torso. White 28 and Cyan 30 finish, freeing slots 3 and 5.
  9. Release White 30 (row 1, column 2) into slot 1, Cyan 25 (row 1, column 1) into slot 3, and Orange 34 (row 1, column 4) into slot 5. Orange strips the star's glowing outline, while Cyan and White remove the background around the crown. The creature is completely cleared.
  10. Release Yellow 25 (row 1, column 1) into slot 1, White 30 (row 1, column 2) into slot 2, Orange 30 (row 1, column 4) into slot 4, and Cyan 30 (row 1, column 3) into slot 5. The final boxes collect the last star points and sky blocks, completing the picture.

On this board:

CyanBlackWhiteYellowOrange

Moves that cost you the level

  • Tapping Yellow 30 on the opening move → the star is fully enclosed by cyan and white blocks, so Yellow sits idle in a slot and wastes capacity.
  • Deploying Orange 34 before the star's outer perimeter is cleared → Orange cannot reach the star outline and stalls until other boxes uncover it.

Quick tips for Level 76

  • Keep at least one slot open whenever introducing a dormant colour like Yellow or Black.
  • Alternate between perimeter colours (Cyan and White) and interior colours (Black, Yellow, Orange) to maintain continuous harvesting.
  • Watch box counts closely so new boxes are only sent when a matching section of the picture is exposed.
Board breakdown5 notes
Layout
A central dark bug with white eyes sits below a yellow and orange star, surrounded by a light cyan border and top white highlights. Five empty slots sit above a four-column stack.
Goal
Clear all coloured blocks from the picture to complete the level. There is no time limit.
Opening
Tap the two Cyan 36 boxes in the front row followed by Black 28. Cyan eats the outer edges, while Black prepares to dismantle the creature as soon as it is exposed.
Trap
Tapping Yellow 30 or Black 28 early when their blocks are completely covered fills slots with dormant boxes and leads to a stall.
Mechanic
Uncovering blocks is required before ants of that colour can harvest them; blocks buried behind outer layers cannot be targeted until the perimeter is stripped.

Level 76 questions

  • What should I tap first on Colony Flow! Level 76?

    Tap the two Cyan 36 boxes in columns 1 and 2. They immediately carve into the outer frame without getting stuck, opening room to expose inner layers.