Bus Fever Party

Bus Fever Party! level guide

Bus Fever Party! Level 59 Walkthrough

hard Live 9 colours / pieces Checked September 18, 2026

Level 59 presents a dense parking lot facing a looped queue of colored passengers. Clear matching buses into the queue while using the limited seven waiting bays carefully to avoid gridlock. Managing bay space as the crowd shifts color is key to clearing every bus.

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How to beat Bus Fever Party! Level 59 — full solution

  1. Tap the purple bus at the right edge facing right. It drives to the boarding bays to prepare for purple passengers.
  2. Tap the brown bus on the left edge facing left. It enters a bay to clear lane space.
  3. Tap the pink bus near the bottom right facing down-right. It moves to a bay and unblocks adjacent buses.
  4. Tap the cyan bus in the middle column facing up. It matches the front cyan crowd and boards passengers directly.
  5. Tap the cyan bus on the left side facing left. It drives out to board remaining cyan passengers.
  6. Tap the pink bus in the bottom area facing right. It boards the pink passengers waiting at the front.
  7. Tap the purple bus near the upper-middle facing up. It fills with the incoming purple queue.
  8. Tap the brown bus in the lower-middle facing right. It boards the front brown passengers.
  9. Tap the brown bus on the left facing left. It loads the remaining brown group and departs.
  10. Tap the yellow bus on the left facing left. It pulls into an open bay.
  11. Tap the yellow bus in the lower-left facing left. It boards the head of the yellow line.
  12. Tap the cyan bus in the upper-right facing up. It parks in a bay awaiting cyan passengers.
  13. Tap the yellow bus in the center facing left. It clears the rest of the yellow passengers.
  14. Tap the green bus at the top facing up. It moves to an empty bay.
  15. Tap the blue bus at the top facing up. It parks in a bay.
  16. Tap the cyan bus in the center facing up. It boards the newly exposed cyan passengers.
  17. Tap the red bus in the bottom-right corner facing right. It parks in a bay.
  18. Tap the red bus in the middle facing up. It boards incoming red passengers.
  19. Tap the green bus on the right side facing right. It takes a bay.
  20. Tap the orange bus in the lower-left facing left. It pulls into the last open bay.
  21. Tap the red bus in the center facing up. It clears the red passengers and frees bay space as parked buses board.
  22. Tap the orange bus at the center facing down. It boards arriving orange passengers.
  23. Tap the blue bus in the middle facing up. It loads the blue passengers at the front.
  24. Tap the green bus in the center facing up. It loads the green group and drives away.
  25. Tap the yellow bus at the top facing up. It loads the yellow passengers.
  26. Tap the orange bus in the lower-center facing right. It boards the remaining orange passengers.

On this board:

PurpleBrownCyanPinkYellowGreenRedOrangeBlue

Moves that cost you the level

  • Tapping the green bus at the top facing up too early -> green passengers are buried deep in the queue, causing the bus to clog a bay for multiple rotations until no bays remain.
  • Tapping the orange bus in the lower-left facing left before clearing red buses -> all seven bays fill up with unmatched buses, triggering an immediate loss condition.

Quick tips for Level 59

  • Prioritize tapping buses whose passenger colors are directly visible near the head of the double queue.
  • Keep at least two boarding bays empty before dispatching buses that cannot immediately board passengers.
Board breakdown5 notes
Layout
A central parking grid with buses facing in various directions sits below seven boarding bays and a twin-lane passenger path.
Goal
Dispatch all buses from the lot to board and clear all waiting passengers in the queue.
Opening
Send the outer right purple bus and left brown bus to bays, then release the center cyan bus directly to the passenger line.
Trap
Dispatching too many unmatching green, blue, or orange buses fills all seven bays before the front queue is serviced.
Mechanic
Buses with blocked forward paths cannot move until the obstruction ahead drives off.

Level 59 questions

  • Why do I run out of bays on Level 59?

    You are releasing buses whose colors are too far back in the queue. Only dispatch unmatched buses when necessary to unblock front-color buses.